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Summary
Yeah. And “daimon” often walks the line between divine and mortal as well. From the very beginning we wanted it to seem like there might be a brain-chemistry explanation for everything, so whatever they are, they were the dna lurking under spiritual, mythic or religious thought. How supernatural they are is very much eye-of-the-beholder stuff. Lot of games / worlds are very magic forward, no reasonable doubt. In horror, that is precious to me, and the team seemed into it.