Post-Launch Announcements/Economy Change to XP Snacks

August 16, 2019

LESS GRIND, WOOOOOOOO! wehearyouandarereallysorryaboutthatitshardtotestyourowngameweneededrealdatatoknowforsurebutwehearyouloudandclear !


 * Right off the bat, ALL players are now earning more bonus snacks
 * (+1 snack for each 4XP you get instead of every 5XP)


 * Across the board, the XP multipliers per host level are increasing, so faster leveling!


 * There is a bigger bump at Level 7 to the XP bonus multiplier (when we've noticed a lot of players feeling a big difficulty increase because of new challenges/enemies) so bigger reward for bigger challenge.


 * CORRECTION (This used to say we were bringing the team multiplier down from 25% to 20% per additional teammate, but that requires a new build so it'll be in a future update.


 * We are bringing the XP rewards UP for all objectives so that the gulf between solo players and full-team players is not so wide and everyone levels a little closer to the same rate. We still encourage people to play together but for the solo folks: we don't want it to be a drag for you. Hopefully this is a step in the right direction and we'll be watching to see if this relieves the grindy feel for y'all.

THUS ENDS THE ECONOMY UPDATE!

ALL CHANGES ARE ALREADY LIVE RIGHT NOW,

TRY IT OUT!

Thanks as always for playing The Blackout Club, telling your friends, and being a great Discord community

- Question