How To Play: Experience

Experience (XP) is earned from completing missions in.

Players start with 0 XP at Level 1. Completing missions allows players to gain experience. Collecting Bonus Evidence, having more club members on the mission, and catching any invading Stalkers (if opted in) boosts the XP gained per mission. In addition, the number of players is factored into the experience as there is also a team multiplier for each club member who successfully makes it back to the exit cave awake (suppressed players do not contribute to the team XP multiplier, however they still acquire the same XP as their teammates).

Each time a new level is reached, a Power Point becomes available to use at The Deck to acquire Major and Minor Powers. Experience also unlocks additional regions of the surface and the Maze.

Each piece of bonus evidence is worth between 30-40 XP each before the team multiplier.

The team multiplier adds 25% per teammate who reaches the exit cave awake, not including the player themselves. This multiplier is factored in to the total XP earned. For a 4-person mission, the team multiplier is 75%.

Players who are Level 5 or higher are eligible to play as a Stalker which also allows Stalkers to invade missions the player hosts.

Players can continue earning XP after reaching Level 20 until they hit the XP cap of 433,900 XP.

XP Levels and Unlockables
The list of XP for levels and any content, regions, or threats unlocked when reaching the particular level. "XP to Next Level" is the amount of XP needed to reach the subsequent level. "Total XP" is the XP collected upon reaching the current level, and "Unlockables Upon Reaching Level" describes what is awarded/unlocked when reaching the particular level.