Talk:How To Play: Controls

Noise difference between Creeping and Crouch-walking
Is there a benefit to Creeping versus Crouch-walking? If one is noisier than the other, why have both? They're both the same speed, but are they also the same loudness? Noxedwin (talk) 06:15, 10 August 2019 (UTC)
 * Creeping is a slow form of walking, almost a half-speed regular walk. It is actually a little less noisy than crouch walking (at least on hard surfaces, soft surfaces are a little harder to tell since both are practically no-noise), but I think it's a bit slower than crouch-walking (I'd have to test and check again). I sometimes use creep if I need to keep moving but don't want to alert a nearby enemy. I think of it almost like they're tiptoe-ing around when they creep walk. -- MrMusicMan789 (talk) 13:25, 10 August 2019 (UTC)
 * Neat. I've noticed tonight that creeping on carpet makes the noise-bar blip its single bar far less frequently than crouch-walking does. If the frequency of the highest registering blip is any indication, creeping is in fact slightly quieter, if negligibly so in this use-case. Thanks. Is this pertinent information to have on the page? Noxedwin (talk) 06:19, 13 August 2019 (UTC)
 * This page is just a copy-paste list of default controls from the game. The page Surfaces & Noises would be best to go through specifics like this. From what I see, there's no mention of creep on that article yet so feel free to add in a sentence/paragraph about it in the Description (that's where Crouch is described too). I'll link mentions of creep on the controls to that page too.-- MrMusicMan789 (talk) 16:37, 13 August 2019 (UTC)