Fix for losing batteries when returning from drones or doing an emote
Fix for tranq dart duping when exiting drone
Fix for AIs not being able to grab you when you are crouched in tight spaces
Possible fix for input lock when choosing not to remember a dream
Early Access Update #3
NEW MISSION: A New Campaign - The kids decided the posters are not enough, and have branched out to use disguised political yard signs for their recruitment efforts!
NEW MISSION: We're Listening - The kids sneak into houses and install cheap sound bugs in fake wall sockets. Who knows, maybe some sleeper will let something slip in a dream - maybe they'll even overhear the real name of a lucid. Any info could be a weapon.
The Ritual Room is open in MP sessions now. We consider this an important (if mysterious) part of the game, and locking it behind a single player gate always felt wrong. Now one person at a time can make sacrifices and perform prayers during MP sessions. Fun for the whole club!
Players will sometimes dream when returning to the hideout (????????)
We made numerous optimizations to attempt to improve CPU performance.
A number of bugfixes related to AI, such as getting stuck at the bottom of ladders, getting stuck dragging on some stairways, and bumping off of cliff geometry.
Level fixes such as an issue with some light switches in the prologue blocking interaction and a bad path link near the Hoadly East cliff edge.
Input tweaks such as allowing for even lower mouse sensitivity settings, separate sliders for mouse and gamepad sensitivity, and separate options for invert Y on gamepad and mouse.
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