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Unknown Caller
Unknown Caller
Personal Information
Alias(es)
Camden Blaine[1]
Unicorn Charlie[2]
Status
Alive
Affiliation
 
Biological Information
Gender
Male[5]

The Unknown Caller is a character in The Blackout Club (game).

Description[ | ]

The Unknown Caller is a character who contacts members of The Blackout Club during Enhanced Horror experiences in missions through text messages on the player's smartphone. He is a member of the Dead Skeptic, come to Redacre to investigate the Voices, and Colm Ryan specifically.[6] The Unknown Caller is considered to be well-read due to his reference of the Voices being "Worms", a reference to the "Worms of Myth" in the past. THEE-I-DARE acknowledged that the Unknown Caller inspired "paranoid, unwashed children" to "trust nothing that doesn't die.[7]

In The Blackout Club (game), text messages from the Club are only received when an objective is completed (e.g., when the player(s) finish recording the evidence items, grab the evidence bag, etc.) to inform members of their next objective. The Unknown Caller can message players at any time during the mission. This was how the first player recognized the irregularity of receiving a message mid-objective.[8]

The Unknown Caller is able to answer prayers sent in the boxcar, due to the boxcar being bugged.[2]

History[ | ]

Before the Game[ | ]

The Unknown Caller followed Colm Ryan to Redacre, believing that he had HUNT-THE-STRONG in his head through CHASE-THE-SUN.[9] He was a host to DANCE-FOR-US for years, even before coming to Redacre. DANCE-FOR-US called in adult allies, likely encouraging his interest in the town. The Unknown Caller was probably unaware of DANCE-FOR-US's influence, believing the idea to be entirely his own. THEE-I-DARE believes that DANCE-FOR-US also took a special interest in Colm Ryan.[10] The Unknown Caller owned an RV, but rented a car in order to get closer to Colm's residence without tracing it back to him.[citation needed] He broke in to 922 Hoadly looking for evidence.[3]

The Unknown Caller spoke to many kids in Redacre, including Isabela Madi-Shaw and Devin Esposito. He gave the latter call signs in order to flag them as friendly to the Dead Skeptic.[citation needed]

In-Game[ | ]

The Unknown Caller began messaging players on September 1, 2019.[8] He has messaged solo players and those in a group. Many in the community believed at first the Unknown Caller was The Witness as they mention in the first Unknown Caller interaction about finding their car. However, a developer confirmed that the Unknown Caller was not the Witness to the symbol breaking.[11]

The Unknown Caller said he had contact with Bells and that she was helping someone she trusted. Despite that, whoever she was helping didn't save her.[12] Players assumed THEE-I-DARE was this friend.

As word about the mysterious text messages spread amongst the Club, the Unknown Hunter Voice (later named HUNT-THE-STRONG) became interested in the Unknown Caller and wanted children to investigate what the Caller knew to earn his favor.[13]

The Unknown Caller held a heavy distrust towards Voices. He would find Club members doing missions alone and asked them if they followed any of the "Worms in their head".[14] If they said they followed a Voice, or if they received any special attention from them, such as being Chosen, the Unknown Caller would leave.[15] If not, the Unknown Caller would keep an eye on them or have them go to the upstairs room in 922 Hoadly, where he would vet them with a password. They were instructed to return to that room and say the password, should he reach out to them again.[16]

For a brief time, he sent messages asking the children for recommendations of good places he could hide in Redacre.[17][18]

Starting the night of October 19, 2019, the Unknown Caller sent audio clips of a recording they obtained to players they trusted.[19] These recordings were of Colm Ryan singing.[20] The Unknown Caller had players travel into the bedroom of 922 Hoadly to share clips of the Sculptor before the recordings would begin, as it was a place where The Voices could not listen in.[19] The Unknown Caller asked players to listen to the clips and let them know what they hear because as an adult, he couldn't hear any words, but children could.[21] Each player contacted received a different piece of the recording that would loop repeatedly starting from garbled sounds to clear dialogue that could be understood.[19]

The Unknown Caller believed that the child had to have some exposure to the Voice speaking to understand what was being said. After learning that one of the recordings mentioned "two hunters", he asked around in search of children who had contact with the Unknown Hunter Voice to see if they could hear words from the recordings in which that Voice spoke.[22] The full recording was shared in the Hideout in a broadcast in late November 2019 that was available on the television.

DANCE-FOR-US announced she was protecting the Unknown Caller because he was on to something in his investigation. She also claimed responsibility for his musical taste.[23] While the Unknown Caller became a Host for DANCE-FOR-US, she was very hands-off. She avoided interfering with his agency as much as possible and tried to guide him to the truth they both sought.[24]

In early November 2019, Unknown Caller began sending out "deadman's switch" messages to players, shortly after DANCE-FOR-US claimed he was under her protection.[23] The last text someone received from the Unknown Caller before the deadman's switches was that something was watching him.[25] Players received texts regardless if they were in a solo lobby or not.[26] The messages implied that the Unknown Caller had been caught and failed to check-in, thereby triggering their "deadman's switch" to commence. The contents varied from player to player. Those who had tried to betray him were given angry messages, telling them off[26] or expressing pity if they had fallen in with Unknown Hunter Voice[27]. In contrast, cooperative players were given more friendly messages.[28][29] The Unknown Caller claimed to have tried to "call in the cavalry", but it was probably already too late.[26]

Before devouring DANCE-FOR-US, HUNT-THE-STRONG told her it was easy to feed the Unknown Caller parts of his name because she taught him and her hosts to copy any dance they see in a dream.[30] Due to all of DANCE-FOR-US's hosts becoming HUNT-THE-STRONG's, members of the Blackout Club theorized that the Unknown Caller was now under his control as well, if he was still alive. HUNT-THE-STRONG was thankful for the tip he received about the Unknown Caller and said he "couldn't wait to get inside that head."[31] THEE-I-DARE commented that paranoia served as the Unknown Caller's weakness. "VANISH, AND NO ONE CAN FIND YOU."[32]

HUNT-THE-STRONG's pawn[ | ]

After a brief disappearance, the Unknown Caller returned in December 2019 speaking with players now in all-caps (compared to the usual sentence case or lowercase text).[33] Under the influence of HUNT-THE-STRONG[3], the Unknown Caller was able to apply The Hunger[34] and No More Shadows curses to players in missions.[35] In some interactions with the Unknown Caller, the enemies would become aggressive and be alerted to the players' position, even if they were standing still, leading some to believe that HUNT-THE-STRONG was controlling them. When asked this, SPEAK-AS-ONE says he is unable to. The Hunter infects us, and the Sleepers/Lucids sense it and are drawn to you to eliminate the threat.[36]

As a proxy of HUNT-THE-STRONG, he approached players to answer prayers sent to him. Saying DIE-FOR-YOU would momentarily break the Unknown Caller out of HUNT-THE-STRONG's control for a brief moment of lucidity, allowing players to speak with him.[37] As time went on, this method began to be less and less effective.[citation needed]

IN-HER-TEETH showed interest in the Unknown Caller's fate and asked many children about his fate and whereabouts. When asked why she took an interest, she responded that he knew things that others did not, a thread loose in the tapestry.[38]

THEE-I-DARE said the Unknown Caller was an imperfect host because a host of the Unknown Hunter Voice lusts only for strength while the Unknown Caller is just full of himself.[3] This created the implication that the Unknown Caller was being forced to host against his will, despite not even falling in line with the ethos of HUNT-THE-STRONG.[citation needed]

One of the Voices, DIE-FOR-YOU, has supposedly planted some type of "connection" within the Unknown Caller's mind using a trick of the Old Tongue. DIE-FOR-YOU intends to slowly create a process by which the Unknown Caller can be freed from HUNT-THE-STRONG's control. DIE-FOR-YOU says that as long as HUNT-THE-STRONG does not know about it, he is safe.[39] It is unclear how much HUNT-THE-STRONG knows about the connection because when he is told he is losing control of the Unknown Caller due to DIE-FOR-YOU's Old Tongue power, he responds cryptically "SO MANY ASSUMPTIONS. TRYING TO GOAD ME INTO SAYING MORE THAN I CHOOSE."[40] THEE-I-DARE commented that the Unknown Caller seemed to be a pendulum, swinging back and forth between lucidity and being under HUNT-THE-STRONG's control since DIE-FOR-YOU made a play to loosen his grip.[41] The Unknown Caller appeared to have moments of clarity, all capitalized threats turning into lower case warnings of danger.[42][43] THEE-I-DARE believed this trick put the Unknown Caller in even greater danger.[44]

Following a broadcast, the Unknown Caller's "cavalry", identified as "Dead Skeptic" has arrived and made their intentions known that they want to locate their colleague.[4] After learning the fate of their colleague Unknown Caller, they believe that things were much worse than they initially believed. They revealed the Unknown Caller's name was Camden Blaine, in hopes it would help free him.[1]

During a moment of lucidity, the Unknown Caller advised that HUNT-THE-STRONG was dangerous, and asked about why the kids are trying to connect the Isolated Watcher and HUNT-THE-STRONG. He urged the kids to use the Song and "find the names". There was no clarification before the Unknown Caller fell back under HUNT-THE-STRONG's control.[37] THEE-I-DARE considered it the "cryptic plea of a well-informed madman".[45]

Freed from HUNT-THE-STRONG[ | ]

On September 24, 2021, DIE-FOR-YOU confronted HUNT-THE-STRONG on the red moon. DIE-FOR-YOU called out the Unknown Caller's name, urging him to wake up on behalf of the children.[46] After DIE-FOR-YOU was consumed, the Unknown Caller reached out, speaking normally and appeared to be free of HUNT-THE-STRONG's influence, thanks to DIE-FOR-YOU's sacrifice.[47] The Unknown Caller announced that he’s going to look for Devin. He claimed he owed them and wanted whatever they took from his van, though, he added, “First. I’m going to help your club. I owe you, too.”[48]

The Unknown Caller became interested in the names of the main pair the made up the Voice, referencing them as SPEAK-AS-ONE's "Capital Z's". Once he finds his equipment, he says he will look up their names.[2]

The Unknown Caller asked club members to show him Old Tongue because he had recordings of Colm Ryan acting out gestures in his sleep, and he wanted to figure out which ones Colm performed. In exchange for the help, the Caller offered to share which gestures are a match. The Dead Skeptic had a camera network around town, so the Unknown Caller was able to see which gestures kids perform. Devin Esposito also bugged The Hideout before leaving the club, so the Caller was able to overhear any Lights of Rebellion that were sent.[49]

In addition to the gestures, the Unknown Caller also sought the meanings for each gesture.[50] When asked why he’s doing it, the Unknown Caller said, “I’m trying to cope by solving a problem.” He explained that Colm performed four gestures, then paused, as if seeing someone in a dream, then performed three more. The pause was equivalent to the time it would take to perform three gestures.[51]

After some trial and error, the Unknown Caller shared that the gestures Colm performed were “you/to/thy, fault/host/flesh, sky/world/his, spite/sin/stand, then the three missing words, then through/burn/war, you/to/thy, sky/world/his”. He suggested that someone who watched Colm more closely than him may know the missing words and wanted to know if the club was able to figure out which word was meant for each Old Tongue gesture.[52]

Now able to share insight on HUNT-THE-STRONG, the Caller told Club members that HUNT-THE-STRONG didn't want people to know how well the nickname “mongrel” applied to him. He described the Hunter as "patchwork. The Caller said that DIE-FOR-YOU wanted to change the Hunter from the inside, since he is bound by his victim's same habits. The full extent of the habits he inherited is unknown, but HUNT-THE-STRONG's instincts have changed. The Caller didn't know how he changed after DIE-FOR-YOU's death, but after consuming DANCE-FOR-US, he became preoccupied with sport and thrill seeking. The Caller recommended to remember HUNT-THE-STRONG's victims to discern a weakness.


The Caller plans to investigate the Townsend Motel.[citation needed]


Gallery[ | ]

Player Interactions[ | ]

Have you had an interaction with Unknown Caller? Consider sharing your experience here!

Interactions with Unknown Caller: Unknown Caller Interactions.

Interactions discussing Unknown Caller: Discussing Unknown Caller.

Trivia[ | ]

  • While the Unknown Caller was sending their "deadman switch" messages, players began receiving messages from The Blackout Club (HQ) in the same style as Unknown Caller's contact method.

References[ | ]

  1. 1.0 1.1 Player Interaction (5 September 2020). Link to Interaction.
  2. 2.0 2.1 2.2 Player Interaction (1 October 2021). Link to Interaction.
  3. 3.0 3.1 3.2 3.3 Player Interaction (6 March 2020). Link to Interaction.
  4. 4.0 4.1 Wiki Article: The Hideout/Broadcasts#Dead_Skeptic_Broadcast
  5. Player Interaction (3 March 2020). Link to Interaction.
  6. Player Interaction (24 October 2020). Link to Interaction.
  7. Player Interaction (27 November 2019). Link to Interaction.
  8. 8.0 8.1 Player Interaction (1 September 2019). Link to Interaction.
  9. Player Interaction (21 November 2020). Link to Interaction.
  10. Player Interaction (27 February 2021). Link to Interaction.
  11. Nullspeak (20 April 2020), TBC Official Discord. Link. Image.
  12. Player Interaction (7 September 2019). Link to Interaction.
  13. Player Interaction (4 October 2019). Link to Interaction.
  14. Player Interaction (19 September 2019). Link to Interaction.
  15. Player Interaction (7 September 2019). Link to Interaction.
  16. Player Interaction (15 October 2019). Link to Interaction.
  17. Player Interaction (13 October 2019). Link to Interaction.
  18. Player Interaction (9 October 2019). Link to Interaction.
  19. 19.0 19.1 19.2 Player Interaction (19 October 2019). Link to Interaction.
  20. Player Interaction (4 November 2019). Link to Interaction.
  21. Player Interaction (25 October 2019). Link to Interaction.
  22. Player Interaction (25 October 2019). Link to Interaction.
  23. 23.0 23.1 Wiki Article: The Hideout/Broadcasts#DANCE-FOR-US: The Unknown Caller
  24. Nullspeak (21 February 2020), TBC Official Discord. Link. Image.
  25. Player Interaction (31 October 2019). Link to Interaction.
  26. 26.0 26.1 26.2 Player Interaction (11 November 2019). Link to Interaction.
  27. Player Interaction (5 November 2019). Link to Interaction.
  28. Player Interaction (6 November 2019). Link to Interaction.
  29. Player Interaction (8 November 2019). Link to Interaction.
  30. Player Interaction (9 November 2019). Link to Interaction.
  31. Player Interaction (2 November 2019). Link to Interaction.
  32. Player Interaction (22 November 2019). Link to Interaction.
  33. Player Interaction (3 December 2019). Link to Interaction.
  34. Player Interaction (9 April 2020). Link to Interaction.
  35. Player Interaction (9 January 2020). Link to Interaction.
  36. Player Interaction (11 July 2020). Link to Interaction.
  37. 37.0 37.1 Player Interaction (6 March 2021). Link to Interaction.
  38. Player Interaction (14 December 2019). Link to Interaction.
  39. Player Interaction (19 March 2020). Link to Interaction.
  40. Player Interaction (15 May 2020). Link to Interaction.
  41. Player Interaction (5 December 2020). Link to Interaction.
  42. Player Interaction (8 August 2020). Link to Interaction.
  43. Player Interaction (20 April 2020). Link to Interaction.
  44. Player Interaction (20 March 2020). Link to Interaction.
  45. Player Interaction (19 March 2021). Link to Interaction.
  46. Player Interaction (24 September 2021). Link to Interaction.
  47. Player Interaction (24 September 2021). Link to Interaction.
  48. Player Interaction (25 September 2021). Link to Interaction.
  49. Player Interaction (1 October 2021). Link to Interaction.
  50. Player Interaction (2 October 2021). Link to Interaction.
  51. Player Interaction (2 October 2021). Link to Interaction.
  52. Player Interaction (2 October 2021). Link to Interaction.


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